Dark Souls 2 had some interesting ideas that made up for Miyazaki's absence, while the final game in the trilogy served as a fitting conclusion. For a series famed for its difficult boss fights ...
Among the many recurring elements in Soulsborne games, iconic tutorial sections are indispensable. Whether for their subtle ...
We’ll admit that this entry is based simply on how annoying the Twin Dragonriders were when we first came across them in Dark Souls 2. Once you ... The Radahn boss fight feels larger than ...
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