The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.
Final Fantasy 7 Remake trilogy director Naoki Hamaguchi sharing that the threequel has secured its title and will stick to ...
The Pirates of the Caribbean director isn't a fan.
Although the video game world holds up Unreal Engine as the pinnacle of current technology, that’s not how it’s viewed by at ...
The director of Pirates of the Caribbean and Good Luck, Have Fun, Don’t Die has spoken at length about the presence of a ...
Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal ...
It’s really rather fascinating how open Square Enix is being about the third and final chapter of its Final Fantasy 7 Remake ...
As Verbinski explained, Unreal Engine 5's approach to light and its application in scenes doesn't work with films aiming for a photorealistic presentation. The filmmaker says that this tends to create ...
Final Fantasy 7 Remake game director Naoki Hamaguchi in an interview with GameSpot revealed the team will be [...] ...
If you go back and watch Gore Verbinski's Pirates of the Caribbean trilogy, you'll notice one thing right away: The CGI looks ...
Do visual effects look worse than they used to? The director of Pirates of the Caribbean says Unreal is the culprit.
Now I did say that Unreal Engine 5 will be our application of choice. Keep in mind a few things. First, it’s completely free.