In Masahiro Sakurai’s latest Youtube video, he detailed how story leaks for the Super Smash Bros Brawl Subspace Emissary mode led his team to stop making mid-gameplay story cutscenes for later games.
Once upon a time, Smash wasn’t just a thrilling and chaotic multiplayer game. It had a heart, one that brought its large roster together: the Subspace Emissary. Brawl’s single-player campaign mode has ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
I’m nearly finished with Super Smash Brother Brawl’s Subspace Emissary mode and the adventure keeps going. My initial drive to finish Subspace Emissary came from the desire to unlock more characters, ...
Since then, Sakurai and the Smash Bros. team have focused instead on fighter reveal videos, which are crafted with the purpose of being released outside of the game itself. These types of fighter ...
Super Smash Bros. creator Masahiro Sakurai doesn’t feel like the franchise he helped create is a good fit for online play. In Sakurai’s latest video on creating video games, he spoke on the topic of ...