A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
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Unreal Engine 5.7 brings insane foliage, lighting and MetaHuman upgrades for next-gen games
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
IGN has interviewed Horizon Steel Frontiers developer NCSoft to find out more about the surprise PC and mobile - but not ...
MiHoYo has teased its next major fantasy title built in Unreal Engine 5 with possible cross-platform features.
Creative Bloq on MSN
Everything new in Unreal Engine 5.7, and why it matters for creators
Car paint layers, oiled leather, sweaty skin, the expectation is that they will all behave convincingly in UE 5.7 without ...
Even during one of the busiest times of the year for gaming launches, there’s always room for another title to catch your eye. When it was first ...
Sunggu Lee: As mentioned earlier, Horizon Steel Frontiers is being developed as a true cross-platform experience for both ...
The designer tasked with the R26's livery explains how he had to balance Audi's historic race cars while creating something ...
Unlock how Unreal Engine 5.7 reshapes real-time creation with sharper foliage, dynamic MegaLights, cleaner shadows, and ...
Photo by Nathan Engel The line separating films from video games has been getting fuzzier for years, but what's happening now ...
Just when we thought they were out of the race, they were pulled back in.
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