
Topology Guides
Nov 28, 2023 · If polygon counts are an issue, modeling deforming areas of your model (e.g., a character model’s face) with a higher density than non-deforming areas can help to reduce …
3D Modeling Encyclopedia - Topology Guides
Low Poly is a term used by game artists to state that a model is optimized for the lowest amount of polygons possible. The term is also an art style that mimics the “optimized” feel of game …
Topology Guides
Nov 27, 2016 · https://blog.sketchfab.com/retopologise-3d-scans-low-poly-game-assets. Here’s a snippet of the article: What is Retopology? Retopology is the process of rebuilding your model …
How to retopologize 3D scans into low poly game assets
Apr 20, 2016 · https://blog.sketchfab.com/retopologise-3d-scans-low-poly-game-assets. Here’s a snippet of the article: What is Retopology? Retopology is the process of rebuilding your model …
Modeling with Animation in Mind - Topology Guides
Dec 27, 2021 · If polygon counts are an issue, modeling deforming areas of your model (e.g., a character model’s face) with a higher density than non-deforming areas can help to reduce …
Modeling a Human Hand - Topology Guides
Jun 14, 2020 · Topology and mesh density can quickly get out of hand (pun intended). Furthermore, animated ready hands must be ready to deform in almost any shape while still …
Modeling a Human Foot - Topology Guides
Nov 28, 2023 · Next up in our ongoing human topology series, the human foot! This guide looks at the basics of modeling a human foot while keeping anatomy and good topology in mind. …
6 tips for Subdivision Modeling - Topology Guides
Aug 23, 2015 · When sub-d modeling you don’t need to worry about keeping curved surfaces smooth because once you apply a few levels of sub-surf (subdivision surface) you won’t be …
Optimal Edge Loop Reduction Flows - Topology Guides
An essential skill of modeling is knowing how to properly reduce the number of edge loops from a high mesh density to a low density. This involves some tricky topology. So let’s have a look at …
Moving and Manipulating Edge Poles - Topology Guides
Jul 2, 2018 · E-poles are most notorious for appearing when extruding faces on a mesh and for forming unwanted flat “corners” within the topology when edge loops meet or turn. E-poles are …